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Touch Interface Designer 2025.2
Create touch interface with a visual editor and manage all mobile inputs like gestures
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This is the complete list of members for SFlipbookLayer, including all inherited members.
| ComputeDesiredSize(float LayoutScaleMultiplier) const override | SFlipbookLayer | virtual |
| Construct(const FArguments &InArgs) | SFlipbookLayer | |
| OnPaint(const FPaintArgs &Args, const FGeometry &AllottedGeometry, const FSlateRect &MyCullingRect, FSlateWindowElementList &OutDrawElements, int32 LayerId, const FWidgetStyle &InWidgetStyle, bool bParentEnabled) const override | SFlipbookLayer | virtual |
| SetAnimationPhase(const float Value) | SFlipbookLayer | |
| SetAutoAnimation(const bool bAuto) | SFlipbookLayer | |
| SetBrush(const FSlateBrush NewBrush) | SFlipbookLayer | |
| SetBrushResource(UObject *Resource) | SFlipbookLayer | |
| SetFlipbookOpacity(const float Value) | SFlipbookLayer | |
| SetGrid(const FVector2D GridSize) | SFlipbookLayer | |
| SetSpeed(const float Value) | SFlipbookLayer | |
| SFlipbookLayer() | SFlipbookLayer | |
| SLATE_BEGIN_ARGS(SFlipbookLayer) | SFlipbookLayer | inline |
| Tick(const FGeometry &AllottedGeometry, const double InCurrentTime, const float InDeltaTime) override | SFlipbookLayer | virtual |