Touch Interface Designer 2025.2
Create touch interface with a visual editor and manage all mobile inputs like gestures
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SLayoutComponent Member List

This is the complete list of members for SLayoutComponent, including all inherited members.

AddChild(TSharedPtr< SLayoutComponent > Component)SLayoutComponent
AddChild(TSharedPtr< SLayoutComponent > Component, const FAnchors Anchor, const FVector2D Alignment)SLayoutComponent
AddDecorator(TSharedPtr< SWidget > Decorator)SLayoutComponent
Animate()SLayoutComponent
BlockInput(const bool bBlock)SLayoutComponentinlinevirtual
CanInteract() constSLayoutComponentvirtual
ComponentLocationSLayoutComponentprotected
ComputeDesiredSize(float LayoutScaleMultiplier) const overrideSLayoutComponentinlinevirtual
Construct(const FArguments &InArgs)SLayoutComponent
ConstructWidget() constSLayoutComponent
CreateSlot(const FAnchors Anchor, const FVector2D Alignment)SLayoutComponent
Destruct()SLayoutComponent
FullRebuildWidgetDecorator()SLayoutComponent
GetInputPriority() constSLayoutComponentinline
GetRuntimeTouchInterfaceWidget() constSLayoutComponent
GetSize() constSLayoutComponentinline
GetTopLeftPosition() constSLayoutComponentinline
HideDecorator(TSharedPtr< SWidget > DecoratorWidget)SLayoutComponent
InputPrioritySLayoutComponentprotected
InsertDecorator(TSharedPtr< SWidget > Decorator, int32 Index)SLayoutComponent
IsPressed() constSLayoutComponentinlinevirtual
IsUnderLocation(const FVector2D AbsoluteLocation)SLayoutComponentvirtual
LayoutTopLeftPositionSLayoutComponentprotected
LocalSpaceToNormalized(const FVector2D Location) constSLayoutComponent
OnMoveSLayoutComponent
OnPaint(const FPaintArgs &Args, const FGeometry &AllottedGeometry, const FSlateRect &MyCullingRect, FSlateWindowElementList &OutDrawElements, int32 LayerId, const FWidgetStyle &InWidgetStyle, bool bParentEnabled) const overrideSLayoutComponentvirtual
OnPressSLayoutComponent
OnReleaseSLayoutComponent
OnTickSLayoutComponent
PaintDebug(const FGeometry &AllottedGeometry, const FSlateRect &MyCullingRect, FSlateWindowElementList &OutDrawElements, int32 LayerId, const FWidgetStyle &InWidgetStyle) constSLayoutComponentvirtual
PivotOffsetSLayoutComponentprotected
PostGeometryInitialization(double InCurrentTime, float InDeltaTime)SLayoutComponent
ProcessMoveEvent(const FGeometry &LayoutGeometry, const FPointerEvent &PointerEvent)SLayoutComponentvirtual
ProcessPressEvent(const FGeometry &LayoutGeometry, const FPointerEvent &PointerEvent)SLayoutComponentvirtual
ProcessReleaseEvent(const FGeometry &LayoutGeometry, const FPointerEvent &PointerEvent)SLayoutComponentvirtual
Recenter(const FVector2D AbsoluteLocation)SLayoutComponentvirtual
RecenterOffsetSLayoutComponentprotected
RemoveChild(TSharedPtr< SLayoutComponent > Component)SLayoutComponent
RemoveDecorator(TSharedPtr< SWidget > DecoratorToRemove)SLayoutComponent
ResetPosition()SLayoutComponentvirtual
ScaledSizeSLayoutComponentprotected
ScreenSpaceToLayoutSpace(const FVector2D Location)SLayoutComponent
SetAlignment(const FVector2D NewAlignment)SLayoutComponentvirtual
SetAnchor(const FAnchors NewAnchors)SLayoutComponentvirtual
SetAnchorOffset(const FVector4f Offset)SLayoutComponentvirtual
SetDebugType(const int32 InDebugType)SLayoutComponentinline
SetDecorators(TArray< FDecorator > NewDecorators)SLayoutComponent
SetDrawDebugEnabled(const bool bEnable)SLayoutComponentinline
SetInputPriority(const int32 Value)SLayoutComponentinlinevirtual
SetInteractionSize(const float Value)SLayoutComponentinlinevirtual
SetInteractionType(const EInteractionType NewType)SLayoutComponentvirtual
SetPositionFromTopLeft(const FVector2D NewPosition)SLayoutComponentvirtual
SetSize(const FVector2D NewSize)SLayoutComponentvirtual
SetSlotPosition(const FVector2D &SlotPosition) constSLayoutComponentprotected
SetSlotSize(const FVector2D SlotSize) constSLayoutComponentprotected
ShowDecorator(TSharedPtr< SWidget > DecoratorWidget)SLayoutComponent
SizeSLayoutComponentprotected
SLATE_BEGIN_ARGS(SLayoutComponent)SLayoutComponentinline
SLayoutComponent()SLayoutComponent
Tick(const FGeometry &AllottedGeometry, const double InCurrentTime, const float InDeltaTime) overrideSLayoutComponentvirtual
UpdateScaleFactor(const FGeometry &LayoutGeometry, const float &ScaleFactor)SLayoutComponentvirtual
~SLayoutComponent()SLayoutComponentvirtual