Touch Interface Designer 2025.2
Create touch interface with a visual editor and manage all mobile inputs like gestures
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UTextLayer Member List

This is the complete list of members for UTextLayer, including all inherited members.

AddRotationDelta(float Delta)UComponentDecoratorvirtual
AnimationsUComponentDecorator
BeginDestroy() overrideUTextLayervirtual
bGeneratedByLayoutComponentLogicUComponentDecoratorprotected
bIsVisibleUComponentDecoratorprotected
BlueprintCallableUTextLayer
BlueprintReadOnlyUTextLayer
BrushUComponentDecorator
bStartHiddenUComponentDecorator
CanAcceptChildren()UComponentDecoratorinlinevirtual
CategoryUTextLayer
CreateWidgetInstance() overrideUTextLayervirtual
DecoratorWidgetUComponentDecoratorprotected
DrawTypeUComponentDecorator
EditAnywhereUTextLayer
EjectFromParent()UComponentDecorator
GetAbsoluteSize() constUComponentDecorator
GetBrush() constUComponentDecoratorinline
GetDynamicMaterialInstance()UComponentDecoratorvirtual
GetGroup() constUComponentDecorator
GetMaxHorizontalSize(bool bRecursive=false) constUComponentDecoratorvirtual
GetMaxVerticalSize(bool bRecursive=false) constUComponentDecoratorvirtual
GetOffset() constUComponentDecoratorinline
GetOwner() constUComponentDecoratorinline
GetRotation() constUComponentDecoratorinline
GetSize() constUComponentDecoratorinline
GetText() constUTextLayer
GetWidget(const bool bForceReconstruct=true)UComponentDecorator
HandleOnPressEvent(const FGeometry &ComponentGeometry, const FGeometry &LayoutGeometry, const FPointerEvent &PointerEvent)UComponentDecoratorprotectedvirtual
HandleOnReleaseEvent(const FGeometry &ComponentGeometry, const FGeometry &LayoutGeometry, const FPointerEvent &PointerEvent)UComponentDecoratorprotectedvirtual
HideDecorator()UComponentDecoratorvirtual
HorizontalAlignmentUComponentDecorator
Initialize(TObjectPtr< ULayoutComponent > Component)UComponentDecoratorvirtual
IsInGroup() constUComponentDecorator
IsVisible() constUComponentDecoratorvirtual
metaUTextLayer
OffsetUComponentDecorator
OwnerUComponentDecoratorprotected
RotationUComponentDecorator
SetBrush(const FSlateBrush InBrush)UComponentDecoratorvirtual
SetBrushOpacity(const float Value)UComponentDecoratorvirtual
SetBrushResource(UObject *Resource)UComponentDecoratorvirtual
SetColor(const FSlateColor NewColor) constUTextLayer
SetDrawType(const EDrawType NewType)UComponentDecoratorvirtual
SetFont(const FSlateFontInfo InFont)UTextLayer
SetFontSize(const float NewSize)UTextLayer
SetOffset(FVector2D NewOffset)UComponentDecoratorvirtual
SetRotation(float Angle)UComponentDecoratorvirtual
SetSize(const FVector2D Value)UComponentDecoratorvirtual
SetText(const FText NewText)UTextLayer
SetTextAsFloat(const float Value)UTextLayer
SetTextAsInt(const int32 Number)UTextLayer
SetTextAsVector(const FVector Vector)UTextLayer
SetTextAsVector2D(const FVector2D Vector)UTextLayer
ShowDecorator()UComponentDecoratorvirtual
UComponentDecorator()UComponentDecorator
UTextLayer()UTextLayer
VerticalAlignmentUComponentDecorator
ZOrderUComponentDecorator