Touch Interface Designer 2025.2
Create touch interface with a visual editor and manage all mobile inputs like gestures
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UTouchInterfaceSubsystem Member List

This is the complete list of members for UTouchInterfaceSubsystem, including all inherited members.

AddDrawer(TSubclassOf< UVirtualShapeDrawer > Drawer, int32 ZOrder=1)UTouchInterfaceSubsystemvirtual
AddNewLayer(const FName ControlName, const FName LayerName, FVisualLayer Layer)UTouchInterfaceSubsystemvirtual
AddTouchInterface(UTouchInterfaceLayout *Layout=nullptr, const bool bLoadSave=false, const int32 SnapshotID=0)UTouchInterfaceSubsystemvirtual
AddVirtualInput(class UVirtualInput *VirtualInput, FVector2D LandscapePosition, FVector2D PortraitPosition)UTouchInterfaceSubsystemvirtual
ApplySnapshot(const int32 SnapshotID)UTouchInterfaceSubsystemvirtual
BlueprintCallableUTouchInterfaceSubsystem
BlueprintPureUTouchInterfaceSubsystem
CanSave(const int32 SnapshotId, EFailReason &FailReason)UTouchInterfaceSubsystemvirtual
CategoryUTouchInterfaceSubsystem
ChangeButtonSize(const FName ControlName, const FVector2D NewVisualSize, const FVector2D NewInteractionSize)UTouchInterfaceSubsystemvirtual
ChangeJoystickSize(const FName ControlName, const FVector2D NewVisualSize, const FVector2D NewThumbSize, const FVector2D NewInteractionSize)UTouchInterfaceSubsystemvirtual
ChangePosition(const FName ControlName, const FVector2D NewCenter, const bool LandscapePosition=true)UTouchInterfaceSubsystemvirtual
ChangeTouchRegionSize(const FName ControlName, const FVector2D NewInteractionSize)UTouchInterfaceSubsystemvirtual
ContainName(const FName ControlName)UTouchInterfaceSubsystemvirtual
ConvertSaveData(const int32 UserIndex, UVirtualControlSetup *VirtualControlSetup, UTouchInterfaceLayout *TouchInterfaceLayout)UTouchInterfaceSubsystemvirtual
ConvertSaveDataByConfigIndex(const int32 UserIndex, const int32 ConfigIndex)UTouchInterfaceSubsystemvirtual
CreateAndRegisterVirtualInputEvent(TSubclassOf< UVirtualInputEvent > Class)UTouchInterfaceSubsystem
Deinitialize() overrideUTouchInterfaceSubsystemvirtual
DeleteConfiguration(const int32 UserIndex, const int32 ConfigIndex)UTouchInterfaceSubsystemvirtual
DeleteSnapshot(const int32 SnapshotID)UTouchInterfaceSubsystemvirtual
DeleteTouchInterfaceSaveFile(const int32 UserIndex)UTouchInterfaceSubsystemvirtual
DisableDebug() constUTouchInterfaceSubsystem
DisableGesture()UTouchInterfaceSubsystemvirtual
DisableInput()UTouchInterfaceSubsystemvirtual
DisableVirtualInput(const FName InputName)UTouchInterfaceSubsystemvirtual
EnableDebug() constUTouchInterfaceSubsystem
EnableGesture()UTouchInterfaceSubsystemvirtual
EnableInput()UTouchInterfaceSubsystemvirtual
GetAllControlsName(TArray< FName > &Names)UTouchInterfaceSubsystemvirtual
GetConfiguration(const int32 UserIndex, const int32 ConfigIndex, FTouchInterfaceConfiguration &Configuration)UTouchInterfaceSubsystemvirtual
GetDrawerInstance() constUTouchInterfaceSubsystem
GetDynamicMaterialInstanceFromLayer(const FName ControlName, const FName LayerName, UMaterialInstanceDynamic *&DMI)UTouchInterfaceSubsystemvirtual
GetLayerNames(const FName ControlName, TArray< FName > &Names)UTouchInterfaceSubsystemvirtual
GetLayoutInstance() constUTouchInterfaceSubsysteminline
GetSnapshot(const int32 SnapshotID, FLayoutSaveData &Snapshot)UTouchInterfaceSubsystemvirtual
GetTouchInterfaceGeometry() constUTouchInterfaceSubsystem
GetTouchInterfaceInstance()UTouchInterfaceSubsystem
GetTouchInterfaceWidget()UTouchInterfaceSubsystem
GetTypeOfVirtualControl(const FName ControlName) constUTouchInterfaceSubsystem
GetVirtualControlData(const FName ControlName, FVirtualControl &Data)UTouchInterfaceSubsystemvirtual
GetVirtualControlDataByRef(const FName ControlName, FVirtualControl &Data)UTouchInterfaceSubsystemvirtual
GetVirtualControlDataRef(const FName ControlName)UTouchInterfaceSubsystemvirtual
GetVirtualControlLayer(const FName ControlName, const FName LayerName, FVisualLayer &OutLayer)UTouchInterfaceSubsystemvirtual
GetVirtualInputOpacity(const FName InputName)UTouchInterfaceSubsystem
HideAllExcept(const FName Name)UTouchInterfaceSubsystemvirtual
HideAllExceptNamedOnes(const TArray< FName > Names)UTouchInterfaceSubsystemvirtual
HideAllVirtualInput()UTouchInterfaceSubsystemvirtual
HideDrawer()UTouchInterfaceSubsystemvirtual
HideTouchInterface()UTouchInterfaceSubsystemvirtual
HideVirtualControl(const FName Name, bool bIncludeChild)UTouchInterfaceSubsystemvirtual
Initialize(FSubsystemCollectionBase &Collection) overrideUTouchInterfaceSubsystemvirtual
IsInterfaceActive() constUTouchInterfaceSubsystem
IsVisible() constUTouchInterfaceSubsystem
LoadConfiguration(const int32 UserIndex, const int32 ConfigIndex)UTouchInterfaceSubsystemvirtual
metaUTouchInterfaceSubsystem
OnActiveStateChangedUTouchInterfaceSubsystem
OnGamepadConnectedUTouchInterfaceSubsystem
OnGamepadDisconnectedUTouchInterfaceSubsystem
OnTouchInterfaceCreatedUTouchInterfaceSubsystem
OnTouchInterfaceRemovedUTouchInterfaceSubsystem
OnVisibilityStateChangedUTouchInterfaceSubsystem
RegisterTouchListenerComponent(UTouchInterfaceListener *Listener)UTouchInterfaceSubsystem
RemoveDrawer()UTouchInterfaceSubsystemvirtual
RemoveLayer(const FName ControlName, const FName LayerName)UTouchInterfaceSubsystemvirtual
RemoveLayerAt(const FName ControlName, const int32 Index)UTouchInterfaceSubsystemvirtual
RemoveTouchInterface()UTouchInterfaceSubsystemvirtual
RemoveVirtualInput(class UVirtualInput *VirtualInput)UTouchInterfaceSubsystemvirtual
ResetToDefault()UTouchInterfaceSubsystemvirtual
Save(const int32 SnapshotID, UTouchInterfaceLayout *LayoutReference)UTouchInterfaceSubsystemvirtual
SaveConfigurationFromCurrentSetup(const int32 UserIndex, const int32 ConfigIndex)UTouchInterfaceSubsystemvirtual
SaveConfigurationWithSetup(const int32 UserIndex, const int32 ConfigIndex, UVirtualControlSetup *Setup)UTouchInterfaceSubsystemvirtual
SetInputAction(const FName ControlName, UInputAction *InputAction)UTouchInterfaceSubsystem
SetScaleMultiplier(const float NewScaleMultiplier)UTouchInterfaceSubsystem
SetVirtualControlAppearance(const FName ControlName, TArray< FVisualLayer > Layers)UTouchInterfaceSubsystemvirtual
SetVirtualControlLayer(const FName ControlName, const FVisualLayer &Layer)UTouchInterfaceSubsystemvirtual
SetVirtualInputOpacity(const FName InputName, const float NewOpacity)UTouchInterfaceSubsystem
ShouldCreateSubsystem(UObject *Outer) const overrideUTouchInterfaceSubsystemvirtual
ShowAllExcept(const FName Name)UTouchInterfaceSubsystemvirtual
ShowAllExceptNamedOnes(const TArray< FName > Names)UTouchInterfaceSubsystemvirtual
ShowAllVirtualInput()UTouchInterfaceSubsystemvirtual
ShowDrawer()UTouchInterfaceSubsystemvirtual
ShowTouchInterface()UTouchInterfaceSubsystemvirtual
ShowVirtualControl(const FName Name, bool bIncludeChild)UTouchInterfaceSubsystemvirtual
TouchInterfaceConfigurationExist(const int32 ConfigIndex)UTouchInterfaceSubsystemvirtual
TouchInterfaceExist() constUTouchInterfaceSubsystem
TouchInterfaceSaveFileExist()UTouchInterfaceSubsystemvirtual
TryRecognizeShape()UTouchInterfaceSubsystemvirtual
UnregisterTouchListenerComponent(UTouchInterfaceListener *Listener)UTouchInterfaceSubsystem
UTouchInterfaceSubsystem()UTouchInterfaceSubsystem