Touch Interface Designer 2025.2
Create touch interface with a visual editor and manage all mobile inputs like gestures
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UWidgetLayer Member List

This is the complete list of members for UWidgetLayer, including all inherited members.

AddRotationDelta(float Delta)UComponentDecoratorvirtual
AnimationsUComponentDecorator
BeginDestroy() overrideUComponentDecoratorvirtual
bGeneratedByLayoutComponentLogicUComponentDecoratorprotected
bIsVisibleUComponentDecoratorprotected
BlueprintCallableUWidgetLayer
BlueprintReadOnlyUWidgetLayer
BrushUComponentDecorator
bStartHiddenUComponentDecorator
CanAcceptChildren()UComponentDecoratorinlinevirtual
CategoryUWidgetLayer
CreateWidgetInstance() overrideUWidgetLayervirtual
DecoratorWidgetUComponentDecoratorprotected
DrawTypeUComponentDecorator
EditAnywhereUWidgetLayer
EjectFromParent()UComponentDecorator
GetAbsoluteSize() constUComponentDecorator
GetBrush() constUComponentDecoratorinline
GetDynamicMaterialInstance()UComponentDecoratorvirtual
GetGroup() constUComponentDecorator
GetMaxHorizontalSize(bool bRecursive=false) constUComponentDecoratorvirtual
GetMaxVerticalSize(bool bRecursive=false) constUComponentDecoratorvirtual
GetOffset() constUComponentDecoratorinline
GetOwner() constUComponentDecoratorinline
GetRotation() constUComponentDecoratorinline
GetSize() constUComponentDecoratorinline
GetUserWidget()UWidgetLayer
GetWidget(const bool bForceReconstruct=true)UComponentDecorator
HandleOnMoveEvent(const FGeometry &ComponentGeometry, const FGeometry &LayoutGeometry, const FPointerEvent &PointerEvent)UWidgetLayervirtual
HandleOnPressEvent(const FGeometry &ComponentGeometry, const FGeometry &LayoutGeometry, const FPointerEvent &PointerEvent) overrideUWidgetLayervirtual
HandleOnReleaseEvent(const FGeometry &ComponentGeometry, const FGeometry &LayoutGeometry, const FPointerEvent &PointerEvent) overrideUWidgetLayervirtual
HandleOnTickEvent(const FGeometry &ComponentGeometry, const double InCurrentTime, const float DeltaTime)UWidgetLayervirtual
HideDecorator()UComponentDecoratorvirtual
HorizontalAlignmentUComponentDecorator
Initialize(TObjectPtr< ULayoutComponent > Component) overrideUWidgetLayervirtual
IsInGroup() constUComponentDecorator
IsVisible() constUComponentDecoratorvirtual
metaUWidgetLayer
OffsetUComponentDecorator
OwnerUComponentDecoratorprotected
RotationUComponentDecorator
SetBrush(const FSlateBrush InBrush)UComponentDecoratorvirtual
SetBrushOpacity(const float Value)UComponentDecoratorvirtual
SetBrushResource(UObject *Resource)UComponentDecoratorvirtual
SetDrawType(const EDrawType NewType)UComponentDecoratorvirtual
SetOffset(FVector2D NewOffset)UComponentDecoratorvirtual
SetRotation(float Angle)UComponentDecoratorvirtual
SetSize(const FVector2D Value)UComponentDecoratorvirtual
SetUserWidget(TSubclassOf< UUserWidget > NewUserWidget)UWidgetLayer
ShowDecorator()UComponentDecoratorvirtual
UComponentDecorator()UComponentDecorator
UWidgetLayer()UWidgetLayer
VerticalAlignmentUComponentDecorator
ZOrderUComponentDecorator