---
title: Impact Context Editor Overview
description: "![](https://www.lostingamestudio.com/wp-content/uploads/2024/06/ImpactContextEditor_Overview-1024x555.png) ## 1. Editor Toolbar Contain button for enabling functionnality like saving and others. - **Save** - **Open File** - **Open Physics Settings** : Open physics settings in project settings. - **Validate** : Check error in Impact Context asset like…"
url: "https://www.lostingamestudio.com/documentation/impact-designer/impact-context-editor/impact-context-editor-overview/"
updated: "2024-06-26"
category: Impact Context Editor
---

# Impact Context Editor Overview

![](https://www.lostingamestudio.com/wp-content/uploads/2024/06/ImpactContextEditor_Overview-1024x555.png)

## 1. Editor Toolbar

Contain button for enabling functionnality like saving and others.

- **Save**
- **Open File**
- **Open Physics Settings** : Open physics settings in project settings.
- **Validate** : Check error in Impact Context asset like missing physical surface entry.

## 2. Physical Surface Selector

Allows you to select different physical surfaces. You can rearrange them or delete them. The project settings will be updated automatically and vice versa.

You can also hide all unallocated physical surfaces with the button at the very top (eye).

## 3. Details Panel

Displays all variables concerning the selected physical surface.
