Inherited from UDecoratorLayer
Related Classes
- UFlipbookLayer
- UComponentDecorator
- ULayoutComponentDecorator
SUMMARY #
This layer animates a flipbook (set of images).
PROPERTIES #
Override Material
Value Type : bool
Default : False
If enabled, use custom material instead of pre-built material for flipbook rendering.
Custom Material
Value Type : FSoftObjectPath
Default : Not initialized
Custom material to use for flipbook rendering
Flipbook
Value Type : UTexture2D*
Default : null
Flipbook texture to animate
Grid
Value Type : FVector2D
Default : FVector2D(2)
Grid parameters for flipbook texture
Speed
Value Type : float
Default : 1.0f
Speed of flipbook animation
Animation Phase
Value Type : float
Default : 0.0f
Animation progress. Should be between 0 t 1.
Auto Animate
Value Type : bool
Default : False
Auto animate flipbook texture in pre-built material
Flipbook Opacity
Value Type : float
Default : 0.0f
Opacity of flipbook in material
FUNCTIONS #
Get Animation Phase

Output Type : float
Returns the current value of animation phase
Set Animation Phase

Input Type : float
Set the current value of animation phase
Get Flipbook Opacity

Output Type : float
Returns the current value of flipbook opacity
Set Flipbook Opacity

Input Type : float
Set the current value of opacity
Set Flipbook Texture

Output Type : UTexture2D*
Set the new texture of flipbook
