---
title: How to test local multiplayer?
description: "- In Project Settings > Maps & Modes > Local Multiplayer, check **Use Splitscreen**. - Use the node **Create Local Player**, for example in Level Blueprint. 5.1 and 5.2 index bug There was a bug in versions UE5.1 and UE5.2…"
url: "https://www.lostingamestudio.com/documentation/touch-interface-designer/multiplayer/2-how-to-test-multiplayer/"
updated: "2025-12-23"
category: Multiplayer
---

# How to test local multiplayer?

- In Project Settings > Maps & Modes > Local Multiplayer, check **Use Splitscreen**.
- Use the node **Create Local Player**, for example in Level Blueprint.

 5.1 and 5.2 index bug

There was a bug in versions UE5.1 and UE5.2 that has been corrected in UE5.3. If you leave the index -1 when you create a new player, the associated subsystem is initialized with an index of -1. This creates problems and crashes the engine because the index is not correct. To avoid this, use a correct index. In UE5.3, you can leave the index at -1.

[Touch Interface Designer | Multiplayer ready](https://www.youtube.com/embed/Dbfzdm64-Bs?feature=oembed)
