Virtual Input editor works like other unreal engine editors and the interface is similar to UMG (Unreal Motion Graphics) which allows you to design your widgets.
You can zoom with the mouse wheel. You can interact with the virtual input by clicking on it. So you can test your settings.
Contextual menu and shortcut #
A right click opens the contextual menu which allow you to execute action based on context.
On Visual Layer
- Rename
- Duplicate
- Delete
- Insert before
- Insert after
- Move up
- Move down
You can of course use keyboard shortcuts. Here is the list of command for version 2024.1:
- Mouse wheel : Zoom
- Left Mouse Button : Interact
- G : Toggle Outline (Displayed or not)
- S : Toggle Pressed State (displays the pressed state of virtual controls or not)
Other command will be added in future update and this list will be updated accordingly.