What’s this? #
Virtual input (UObject) is a way of simplifying the addition of virtual input to the runtime. Rather than manually defining all aspects of a virtual input, you can simply create an asset that contains all the virtual input’s configuration. This asset has its own editor. In a future update, this system is scheduled to replace the current structure array-based system.
- Virtual Input Button
- Virtual Input Joystick
- Virtual Input Zone
How to add / remove virtual input object to Touch Interface at runtime? #
- Virtual Input : Virtual input object you want to add
- Landscape position : Landscape position of virtual input
- Portrait position : Portrait position of virtual input