5#include "CoreMinimal.h"
7#include "FreeTouchLogic.generated.h"
20 virtual void OnPress_Implementation(
const FGeometry& ComponentGeometry,
const FPointerEvent& PointerEvent)
override;
21 virtual void OnMove_Implementation(
const FGeometry& ComponentGeometry,
const FPointerEvent& PointerEvent)
override;
22 virtual void OnRelease_Implementation(
const FGeometry& ComponentGeometry,
const FPointerEvent& PointerEvent)
override;
45 uint8 bUseJoystickSize:1;
49 FVector2D JoystickSize;
59 FVector2D StartLocation;
Category
Definition FreeTouchLogic.h:28
BlueprintReadWrite
Definition FreeTouchLogic.h:44
virtual void OnMove_Implementation(const FGeometry &ComponentGeometry, const FPointerEvent &PointerEvent) override
Definition FreeTouchLogic.cpp:46
virtual void SetInputAction_Implementation(UInputAction *NewInputAction) override
Definition FreeTouchLogic.cpp:114
BlueprintReadWrite UInputAction * InputAction
Definition FreeTouchLogic.h:29
virtual void Initialize_Implementation() override
Definition FreeTouchLogic.cpp:19
virtual void OnPress_Implementation(const FGeometry &ComponentGeometry, const FPointerEvent &PointerEvent) override
Definition FreeTouchLogic.cpp:34
BlueprintReadWrite uint8 bBlockInputActionDuringGesture
Definition FreeTouchLogic.h:35
meta
Definition FreeTouchLogic.h:44
UFreeTouchLogic()
Definition FreeTouchLogic.cpp:7
EditAnywhere
Definition FreeTouchLogic.h:28
BlueprintReadWrite uint8 bFloatingJoystick
Definition FreeTouchLogic.h:40
virtual void OnRelease_Implementation(const FGeometry &ComponentGeometry, const FPointerEvent &PointerEvent) override
Definition FreeTouchLogic.cpp:101
UMultitouchLogic()
Definition MultitouchLogic.cpp:9