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Touch Interface Designer 2025.2
Create touch interface with a visual editor and manage all mobile inputs like gestures
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#include <MultitouchLogic.h>


Public Member Functions | |
| UMultitouchLogic () | |
Protected Member Functions | |
| virtual void | Initialize_Implementation () override |
| virtual void | OnPress_Implementation (const FGeometry &ComponentGeometry, const FPointerEvent &PointerEvent) override |
| virtual void | OnMove_Implementation (const FGeometry &ComponentGeometry, const FPointerEvent &PointerEvent) override |
| virtual void | OnRelease_Implementation (const FGeometry &ComponentGeometry, const FPointerEvent &PointerEvent) override |
| virtual void | OnTick_Implementation (const FGeometry &ComponentGeometry, const FPointerEvent &PointerEvent, const double InCurrentTime, const float InDeltaTime) override |
| BlueprintCallable void | SetSupportGesture (const bool bEnable) |
Protected Attributes | |
| Category ="Multitouch" | |
Base class for multitouch support in touch input logic
| UMultitouchLogic::UMultitouchLogic | ( | ) |
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overrideprotectedvirtual |
Reimplemented in UFreeTouchLogic.
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overrideprotectedvirtual |
Reimplemented in UFreeTouchLogic.
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overrideprotectedvirtual |
Reimplemented in UFreeTouchLogic.
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overrideprotectedvirtual |
Reimplemented in UFreeTouchLogic.
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overrideprotectedvirtual |
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inlineprotected |
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protected |