Touch Interface Designer 2025.2
Create touch interface with a visual editor and manage all mobile inputs like gestures
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UMultitouchLogic Class Reference

#include <MultitouchLogic.h>

Inheritance diagram for UMultitouchLogic:
Collaboration diagram for UMultitouchLogic:

Public Member Functions

 UMultitouchLogic ()

Protected Member Functions

virtual void Initialize_Implementation () override
virtual void OnPress_Implementation (const FGeometry &ComponentGeometry, const FPointerEvent &PointerEvent) override
virtual void OnMove_Implementation (const FGeometry &ComponentGeometry, const FPointerEvent &PointerEvent) override
virtual void OnRelease_Implementation (const FGeometry &ComponentGeometry, const FPointerEvent &PointerEvent) override
virtual void OnTick_Implementation (const FGeometry &ComponentGeometry, const FPointerEvent &PointerEvent, const double InCurrentTime, const float InDeltaTime) override
BlueprintCallable void SetSupportGesture (const bool bEnable)

Protected Attributes

 Category ="Multitouch"

Detailed Description

Base class for multitouch support in touch input logic

Constructor & Destructor Documentation

◆ UMultitouchLogic()

UMultitouchLogic::UMultitouchLogic ( )

Member Function Documentation

◆ Initialize_Implementation()

void UMultitouchLogic::Initialize_Implementation ( )
overrideprotectedvirtual

Reimplemented in UFreeTouchLogic.

◆ OnMove_Implementation()

void UMultitouchLogic::OnMove_Implementation ( const FGeometry & ComponentGeometry,
const FPointerEvent & PointerEvent )
overrideprotectedvirtual

Reimplemented in UFreeTouchLogic.

◆ OnPress_Implementation()

void UMultitouchLogic::OnPress_Implementation ( const FGeometry & ComponentGeometry,
const FPointerEvent & PointerEvent )
overrideprotectedvirtual

Reimplemented in UFreeTouchLogic.

◆ OnRelease_Implementation()

void UMultitouchLogic::OnRelease_Implementation ( const FGeometry & ComponentGeometry,
const FPointerEvent & PointerEvent )
overrideprotectedvirtual

Reimplemented in UFreeTouchLogic.

◆ OnTick_Implementation()

void UMultitouchLogic::OnTick_Implementation ( const FGeometry & ComponentGeometry,
const FPointerEvent & PointerEvent,
const double InCurrentTime,
const float InDeltaTime )
overrideprotectedvirtual

◆ SetSupportGesture()

BlueprintCallable void UMultitouchLogic::SetSupportGesture ( const bool bEnable)
inlineprotected

Member Data Documentation

◆ Category

UMultitouchLogic::Category ="Multitouch"
protected

The documentation for this class was generated from the following files:
  • D:/MEGA/TouchProject/TouchProjectNext/Plugins/TouchInterfaceDesigner/Source/TouchInterface/Public/Logics/MultitouchLogic.h
  • D:/MEGA/TouchProject/TouchProjectNext/Plugins/TouchInterfaceDesigner/Source/TouchInterface/Private/Logics/MultitouchLogic.cpp