Touch Interface Designer 2025.2
Create touch interface with a visual editor and manage all mobile inputs like gestures
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SVirtualControl.cpp File Reference
#include "TouchInterface/SVirtualControl.h"
#include "SlateOptMacros.h"
#include "Runtime/Launch/Resources/Version.h"
#include "EnhancedInputSubsystems.h"
#include "Engine/LocalPlayer.h"
#include "Settings/TouchInterfaceStyle.h"
#include "VirtualInput/VirtualInput.h"
#include "VirtualInputEvent/VirtualInputEvent.h"
#include "Settings/TouchInterfaceSettings.h"
#include "Styling/CoreStyle.h"
#include "Framework/Application/SlateApplication.h"
#include "Helpers/TouchInterfaceSubsystem.h"
Include dependency graph for SVirtualControl.cpp:

Variables

BEGIN_SLATE_FUNCTION_BUILD_OPTIMIZATION FPlatformUserId UserId = IPlatformInputDeviceMapper::Get().GetPrimaryPlatformUser()
FInputDeviceId PrimaryInputDevice = IPlatformInputDeviceMapper::Get().GetPrimaryInputDeviceForUser(FSlateApplication::SlateAppPrimaryPlatformUser)

Variable Documentation

◆ PrimaryInputDevice

FInputDeviceId PrimaryInputDevice = IPlatformInputDeviceMapper::Get().GetPrimaryInputDeviceForUser(FSlateApplication::SlateAppPrimaryPlatformUser)

◆ UserId

BEGIN_SLATE_FUNCTION_BUILD_OPTIMIZATION FPlatformUserId UserId = IPlatformInputDeviceMapper::Get().GetPrimaryPlatformUser()