![]() |
Touch Interface Designer 2025.2
Create touch interface with a visual editor and manage all mobile inputs like gestures
|
#include "TouchInterface/SVirtualControl.h"#include "SlateOptMacros.h"#include "Runtime/Launch/Resources/Version.h"#include "EnhancedInputSubsystems.h"#include "Engine/LocalPlayer.h"#include "Settings/TouchInterfaceStyle.h"#include "VirtualInput/VirtualInput.h"#include "VirtualInputEvent/VirtualInputEvent.h"#include "Settings/TouchInterfaceSettings.h"#include "Styling/CoreStyle.h"#include "Framework/Application/SlateApplication.h"#include "Helpers/TouchInterfaceSubsystem.h"
Variables | |
| BEGIN_SLATE_FUNCTION_BUILD_OPTIMIZATION FPlatformUserId | UserId = IPlatformInputDeviceMapper::Get().GetPrimaryPlatformUser() |
| FInputDeviceId | PrimaryInputDevice = IPlatformInputDeviceMapper::Get().GetPrimaryInputDeviceForUser(FSlateApplication::SlateAppPrimaryPlatformUser) |
| FInputDeviceId PrimaryInputDevice = IPlatformInputDeviceMapper::Get().GetPrimaryInputDeviceForUser(FSlateApplication::SlateAppPrimaryPlatformUser) |
| BEGIN_SLATE_FUNCTION_BUILD_OPTIMIZATION FPlatformUserId UserId = IPlatformInputDeviceMapper::Get().GetPrimaryPlatformUser() |