Touch Interface Designer 2025.2
Create touch interface with a visual editor and manage all mobile inputs like gestures
Loading...
Searching...
No Matches
TouchInterfaceSettings.h File Reference
#include "Engine/DeveloperSettings.h"
#include "Runtime/Launch/Resources/Version.h"
#include "TouchInterfaceSettings.generated.h"
Include dependency graph for TouchInterfaceSettings.h:
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Classes

struct  FGesturesConfig

Enumerations

enum class  EScalingMode { UMETA =(DisplayName="Disabled") , UMETA =(DisplayName="Desktop DPI Curve") , DesignSize , Custom }

Variables

 BlueprintType
 meta
 Config =Engine
 defaultConfig

Enumeration Type Documentation

◆ EScalingMode

enum class EScalingMode
strong
Enumerator
UMETA 
UMETA 
DesignSize 
Custom 

Variable Documentation

◆ BlueprintType

BlueprintType

◆ Config

Config =Engine

Settings for Touch Interface created by Touch Interface Designer

◆ defaultConfig

defaultConfig

◆ meta

meta
Initial value:
=(Bitflags, UseEnumValuesAsMaskValuesInEditor="true"))
enum class EDebugType : uint8
{
None = 0x0 UMETA(Hidden),
Outline = 0x01,
HitBox = 0x02,
ComponentName = 0x04,
ComponentSize = 0x08,
ComponentCenter = 0x10,
Pivot = 0x20,
FingerLocation = 0x40
}
@ UMETA
Definition MotionRecognizer.h:20