5#include "CoreMinimal.h"
7#include "TouchRegionZoom.generated.h"
10class UEnhancedInputLocalPlayerSubsystem;
27 virtual void OnTouchBegin_Implementation(
const FGeometry& Geometry,
const FPointerEvent& PointerEvent,
const float CurrentTime)
override;
28 virtual void OnTouchMove_Implementation(
const FGeometry& Geometry,
const FPointerEvent& PointerEvent,
const float CurrentTime,
const float PressDuration)
override;
29 virtual void OnTouchEnd_Implementation(
const FGeometry& Geometry,
const FPointerEvent& PointerEvent,
const float CurrentTime,
const float PressDuration)
override;
43 FVector2D FirstFingerLocation;
44 FVector2D SecondFingerLocation;
46 int32 FirstFingerIndex;
47 int32 SecondFingerIndex;
51 uint8 bTwoFingerGesture:1;
56 UEnhancedInputLocalPlayerSubsystem* EnhancedInputSubsystem;
Abstract
Definition ComponentDecorator_Animation.h:40
DEFINE_LOG_CATEGORY_STATIC(LogProgressBarWidget, Log, All)
BlueprintReadOnly float Scale
Definition TouchRegionZoom.h:40
virtual void OnTouchBegin_Implementation(const FGeometry &Geometry, const FPointerEvent &PointerEvent, const float CurrentTime) override
Definition TouchRegionZoom.cpp:31
virtual void Initialize_Implementation() override
Definition TouchRegionZoom.cpp:21
Category
Definition TouchRegionZoom.h:35
virtual void OnTouchMove_Implementation(const FGeometry &Geometry, const FPointerEvent &PointerEvent, const float CurrentTime, const float PressDuration) override
Definition TouchRegionZoom.cpp:51
virtual void OnTouchEnd_Implementation(const FGeometry &Geometry, const FPointerEvent &PointerEvent, const float CurrentTime, const float PressDuration) override
Definition TouchRegionZoom.cpp:78
BlueprintReadOnly UInputAction * InputAction
Definition TouchRegionZoom.h:36
EditAnywhere
Definition TouchRegionZoom.h:35