#include <ILayoutToWidget.h>
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| BlueprintImplementableEvent void | OnTouchBegin (const FGeometry &ParentGeometry, const FPointerEvent &PointerEvent) |
| BlueprintImplementableEvent void | OnTouchMove (const FGeometry &ParentGeometry, const FPointerEvent &PointerEvent) |
| BlueprintImplementableEvent void | OnTouchEnd (const FGeometry &ParentGeometry, const FPointerEvent &PointerEvent) |
Allows a UUserWidget to receive input from a layout component
◆ OnTouchBegin()
| BlueprintImplementableEvent void ILayoutToWidget::OnTouchBegin |
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const FGeometry & | ParentGeometry, |
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const FPointerEvent & | PointerEvent ) |
◆ OnTouchEnd()
| BlueprintImplementableEvent void ILayoutToWidget::OnTouchEnd |
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const FGeometry & | ParentGeometry, |
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const FPointerEvent & | PointerEvent ) |
◆ OnTouchMove()
| BlueprintImplementableEvent void ILayoutToWidget::OnTouchMove |
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const FGeometry & | ParentGeometry, |
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const FPointerEvent & | PointerEvent ) |
◆ BlueprintCallable
| ILayoutToWidget::BlueprintCallable |
◆ Category
| ILayoutToWidget::Category ="Layout To Widget Interface" |
The documentation for this class was generated from the following file:
- D:/MEGA/TouchProject/TouchProjectNext/Plugins/TouchInterfaceDesigner/Source/TouchInterface/Public/Decorators/ILayoutToWidget.h