Touch Interface Designer 2025.2
Create touch interface with a visual editor and manage all mobile inputs like gestures
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UBlurLayer Member List

This is the complete list of members for UBlurLayer, including all inherited members.

AddRotationDelta(float Delta)UComponentDecoratorvirtual
AnimationsUComponentDecorator
BeginDestroy() overrideUComponentDecoratorvirtual
bGeneratedByLayoutComponentLogicUComponentDecoratorprotected
bIsVisibleUComponentDecoratorprotected
BlueprintCallableUBlurLayer
BlueprintReadOnlyUBlurLayer
BrushUComponentDecorator
bStartHiddenUComponentDecorator
CanAcceptChildren()UComponentDecoratorinlinevirtual
CategoryUBlurLayer
CreateWidgetInstance() overrideUBlurLayervirtual
DecoratorWidgetUComponentDecoratorprotected
DrawTypeUComponentDecorator
EditAnywhereUBlurLayer
EjectFromParent()UComponentDecorator
GetAbsoluteSize() constUComponentDecorator
GetBlurRadius() constUBlurLayerinline
GetBlurStrength() constUBlurLayerinline
GetBrush() constUComponentDecoratorinline
GetCornerRadius() constUBlurLayerinline
GetDynamicMaterialInstance()UComponentDecoratorvirtual
GetGroup() constUComponentDecorator
GetMaxHorizontalSize(bool bRecursive=false) constUComponentDecoratorvirtual
GetMaxVerticalSize(bool bRecursive=false) constUComponentDecoratorvirtual
GetOffset() constUComponentDecoratorinline
GetOwner() constUComponentDecoratorinline
GetRotation() constUComponentDecoratorinline
GetSize() constUComponentDecoratorinline
GetWidget(const bool bForceReconstruct=true)UComponentDecorator
HandleOnPressEvent(const FGeometry &ComponentGeometry, const FGeometry &LayoutGeometry, const FPointerEvent &PointerEvent)UComponentDecoratorprotectedvirtual
HandleOnReleaseEvent(const FGeometry &ComponentGeometry, const FGeometry &LayoutGeometry, const FPointerEvent &PointerEvent)UComponentDecoratorprotectedvirtual
HideDecorator()UComponentDecoratorvirtual
HorizontalAlignmentUComponentDecorator
Initialize(TObjectPtr< ULayoutComponent > Component)UComponentDecoratorvirtual
IsInGroup() constUComponentDecorator
IsVisible() constUComponentDecoratorvirtual
metaUBlurLayer
OffsetUComponentDecorator
OwnerUComponentDecoratorprotected
RotationUComponentDecorator
SetBlurRadius(const float Radius)UBlurLayer
SetBlurStrength(const float Strength)UBlurLayer
SetBrush(const FSlateBrush InBrush)UComponentDecoratorvirtual
SetBrushOpacity(const float Value)UComponentDecoratorvirtual
SetBrushResource(UObject *Resource)UComponentDecoratorvirtual
SetCornerRadius(const FVector4 Radius)UBlurLayer
SetDrawType(const EDrawType NewType)UComponentDecoratorvirtual
SetOffset(FVector2D NewOffset)UComponentDecoratorvirtual
SetRotation(float Angle)UComponentDecoratorvirtual
SetSize(const FVector2D Value)UComponentDecoratorvirtual
ShowDecorator()UComponentDecoratorvirtual
UBlurLayer()UBlurLayer
UComponentDecorator()UComponentDecorator
VerticalAlignmentUComponentDecorator
ZOrderUComponentDecorator