#include <VirtualControlSetup.h>
◆ BlueprintReadOnly
| UVirtualControlSetup::BlueprintReadOnly |
◆ Category
| UVirtualControlSetup::Category ="Virtual Control Setup|Virtual Control" |
How long after going inactive will virtual controls reset/recenter themselves 0.0 will disable this feature and virtual controls are reset immediately when the touch interface is deactivated
How long after the creation of the touch interface the inputs are activated 0.0 will disable this feature and the user can interact with the touch interface immediately
Delay on startup before virtual controls are drawn 0.016 is the minimum value to avoid geometry errors on low-end devices
◆ EditAnywhere
| UVirtualControlSetup::EditAnywhere |
◆ meta
| UVirtualControlSetup::meta |
Initial value:=(ClampMin=0.0f, ClampMax=1.0f, UIMin=0.0f, UIMax=1.0f))
float ActiveOpacity
◆ VirtualControls
The documentation for this class was generated from the following files:
- D:/MEGA/TouchProject/TouchProjectNext/Plugins/TouchInterfaceDesigner/Source/TouchInterface/Public/TouchInterface/VirtualControlSetup.h
- D:/MEGA/TouchProject/TouchProjectNext/Plugins/TouchInterfaceDesigner/Source/TouchInterface/Private/TouchInterface/VirtualControlSetup.cpp