Touch Interface Designer 2025.2
Create touch interface with a visual editor and manage all mobile inputs like gestures
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FAxisInputInjection Struct Reference

#include <ComponentLogic.h>

Public Member Functions

 FAxisInputInjection ()
 FAxisInputInjection (const FKey &Key, const float Value, const FPlatformUserId PlatformUserId, const FInputDeviceId DeviceId)
 FAxisInputInjection (const FKey &Key, const float Value, const ULocalPlayer *LocalPlayer)

Public Attributes

 Category ="Axis Input Injection"
BlueprintReadWrite FKey InputKey
BlueprintReadWrite float AxisValue
BlueprintReadWrite FPlatformUserId UserId
BlueprintReadWrite FInputDeviceId InputDeviceId

Constructor & Destructor Documentation

◆ FAxisInputInjection() [1/3]

FAxisInputInjection::FAxisInputInjection ( )
inline

◆ FAxisInputInjection() [2/3]

FAxisInputInjection::FAxisInputInjection ( const FKey & Key,
const float Value,
const FPlatformUserId PlatformUserId,
const FInputDeviceId DeviceId )
inline

◆ FAxisInputInjection() [3/3]

FAxisInputInjection::FAxisInputInjection ( const FKey & Key,
const float Value,
const ULocalPlayer * LocalPlayer )
inline

Member Data Documentation

◆ AxisValue

BlueprintReadWrite float FAxisInputInjection::AxisValue

◆ Category

FAxisInputInjection::Category ="Axis Input Injection"

◆ InputDeviceId

BlueprintReadWrite FInputDeviceId FAxisInputInjection::InputDeviceId

◆ InputKey

BlueprintReadWrite FKey FAxisInputInjection::InputKey

◆ UserId

BlueprintReadWrite FPlatformUserId FAxisInputInjection::UserId

The documentation for this struct was generated from the following file:
  • D:/MEGA/TouchProject/TouchProjectNext/Plugins/TouchInterfaceDesigner/Source/TouchInterface/Public/Logics/ComponentLogic.h