#include <MultitouchLogic.h>
◆ FFinger()
◆ Reset()
◆ BeginLocation
| VisibleAnywhere FVector2D FFinger::BeginLocation |
◆ bIsActive
| VisibleAnywhere bool FFinger::bIsActive |
◆ Category
| FFinger::Category ="Finger" |
◆ ElapsedTime
| VisibleAnywhere float FFinger::ElapsedTime |
◆ Location
| VisibleAnywhere FVector2D FFinger::Location |
◆ Offset
| VisibleAnywhere FVector2D FFinger::Offset |
The documentation for this struct was generated from the following file:
- D:/MEGA/TouchProject/TouchProjectNext/Plugins/TouchInterfaceDesigner/Source/TouchInterface/Public/Logics/MultitouchLogic.h