5#include "CoreMinimal.h"
7#include "GameFramework/SaveGame.h"
8#include "TouchInterfaceSave.generated.h"
BlueprintType
Definition ComponentDecorator_Animation.h:40
Definition TouchInterfaceLayout.h:20
BlueprintReadOnly
Definition TouchInterfaceLayout.h:235
bool NeedUpdate()
Definition TouchInterfaceSave.cpp:34
SaveGame FString SaveSlotName
Definition TouchInterfaceSave.h:181
int32 SaveFileVersion
Definition TouchInterfaceSave.h:176
SaveGame TMap< int32, FTouchInterfaceConfiguration > Configurations
Definition TouchInterfaceSave.h:187
BlueprintReadWrite
Definition TouchInterfaceSave.h:180
SaveGame TMap< int32, FLayoutSaveData > Snapshots
Definition TouchInterfaceSave.h:193
void GetComponentSavedData(const int32 SnapshotID, const FName CompName, FComponentSaveData &Data) const
Definition TouchInterfaceSave.cpp:16
UTouchInterfaceSave()
Definition TouchInterfaceSave.cpp:8
Category
Definition TouchInterfaceSave.h:180
SaveGame int32 UserIndex
Definition TouchInterfaceSave.h:184
void Update()
Definition TouchInterfaceSave.cpp:47
Definition TouchInterfaceSave.h:61
BlueprintReadOnly FVector4f AnchorOffset
Definition TouchInterfaceSave.h:67
Category
Definition TouchInterfaceSave.h:66
FComponentSaveData(const FVector4f InAnchorOffset)
Definition TouchInterfaceSave.h:91
FComponentSaveData()
Definition TouchInterfaceSave.h:83
Definition TouchInterfaceSave.h:102
BlueprintReadOnly TMap< FName, FComponentSaveData > ComponentSaveData
Definition TouchInterfaceSave.h:132
BlueprintReadOnly float ActiveOpacity
Definition TouchInterfaceSave.h:117
Category
Definition TouchInterfaceSave.h:111
BlueprintReadOnly float TimeUntilReset
Definition TouchInterfaceSave.h:129
BlueprintReadOnly float TimeUntilDeactivated
Definition TouchInterfaceSave.h:126
BlueprintReadOnly float InactiveLerpRate
Definition TouchInterfaceSave.h:123
BlueprintReadOnly TSoftClassPtr< UTouchInterfaceLayout > LayoutReferenceClass
Definition TouchInterfaceSave.h:112
bool GetSavedData(const FName ComponentName, FComponentSaveData &SavedData) const
Definition TouchInterfaceSave.h:146
BlueprintReadOnly float InactiveOpacity
Definition TouchInterfaceSave.h:120
FLayoutSaveData()
Definition TouchInterfaceSave.h:136
Definition TouchInterfaceSave.h:14
BlueprintReadOnly bool bCalculatePositionAuto
Definition TouchInterfaceSave.h:41
BlueprintReadOnly TArray< FVirtualControl > VirtualControls
Definition TouchInterfaceSave.h:44
FTouchInterfaceConfiguration()
Definition TouchInterfaceSave.h:46
BlueprintReadOnly float StartupDelay
Definition TouchInterfaceSave.h:38
BlueprintReadOnly float TimeUntilReset
Definition TouchInterfaceSave.h:32
BlueprintReadOnly float ActivationDelay
Definition TouchInterfaceSave.h:35
BlueprintReadOnly float InactiveOpacity
Definition TouchInterfaceSave.h:26
BlueprintReadOnly FSoftObjectPath SetupRef
Definition TouchInterfaceSave.h:18
Category
Definition TouchInterfaceSave.h:17
BlueprintReadOnly float TimeUntilDeactivated
Definition TouchInterfaceSave.h:29
BlueprintReadOnly float ActiveOpacity
Definition TouchInterfaceSave.h:23
Definition VirtualControlSetup.h:165