#include "CoreMinimal.h"
#include "UObject/Object.h"
#include "VirtualShape.h"
#include "VirtualShapeEvaluator.generated.h"
Go to the source code of this file.
◆ Abstract
◆ Blueprintable
◆ EditInlineNew
◆ meta
Initial value:
{
public:
UDotBasedEvaluator();
protected:
}
DisplayName
Definition DecoratorRotationAnim.h:15
Definition VirtualShapeEvaluator.h:19
virtual int32 Evaluate_Implementation(const TArray< FDrawData > &DrawData, const UVirtualShape *VirtualShape)
Definition VirtualShapeEvaluator.h:32
Definition VirtualShape.h:233
◆ MinimalAPI
◆ NotBlueprintable
Test the correspondence of the Shape according to the points (number of points, position, etc) This algorithm is very restrictive