5#include "CoreMinimal.h"
6#include "UObject/Object.h"
8#include "VirtualShapeEvaluator.generated.h"
34 FVector2D GetBoundCenter(
const TArray<FDrawData>& DrawData);
59 virtual int32 Evaluate_Implementation(
const TArray<FDrawData>& DrawData,
const UVirtualShape* VirtualShape)
override;
70 ULineBasedEvaluator();
88 virtual int32 Evaluate_Implementation(const TArray<
FDrawData>& DrawData, const
UVirtualShape* VirtualShape) override;
98 UAngleBasedEvaluator();
101 virtual int32 Evaluate_Implementation(const TArray<
FDrawData>& DrawData, const
UVirtualShape* VirtualShape) override;
EditInlineNew
Definition ComponentDecorator_Animation.h:40
Abstract
Definition ComponentDecorator_Animation.h:40
Blueprintable
Definition ComponentDecorator_Animation.h:40
NotBlueprintable
Definition DEPRECATED_LayoutSubsystem.h:23
DisplayName
Definition DecoratorRotationAnim.h:15
meta
Definition GestureRecognizerComp.h:274
DEFINE_LOG_CATEGORY_STATIC(LogProgressBarWidget, Log, All)
Definition VirtualShapeEvaluator.h:19
BlueprintNativeEvent int32 Evaluate(const TArray< FDrawData > &DrawData, const UVirtualShape *VirtualShape)
FName GetEvaluatorName() const
Definition VirtualShapeEvaluator.h:29
BlueprintReadWrite FName EvaluatorName
Definition VirtualShapeEvaluator.h:40
virtual int32 Evaluate_Implementation(const TArray< FDrawData > &DrawData, const UVirtualShape *VirtualShape)
Definition VirtualShapeEvaluator.h:32
UVirtualShapeEvaluator()
Definition VirtualShapeEvaluator.cpp:5
EditAnywhere
Definition VirtualShapeEvaluator.h:39
BlueprintCallable
Definition VirtualShapeEvaluator.h:25
Category
Definition VirtualShapeEvaluator.h:25
Definition VirtualShape.h:233
Definition VirtualShape.h:14