Weapon Designer Physical Material is a physical material that provides additional information about the actor in the world. This information is useful for physics calculations related to ricochets, surface penetration, and impacts.
PHYSICS #
These are the physical properties of the volume. Is it a solid, a liquid, or a gas? What is its resistance? What is its temperature? Etc.
RICOCHET, CROSSING, SLICING AND IMPACT #
These are the settings related to the different types of impacts that can occur on this volume. You can allow certain types of impacts and define the conditions under which these events occur and how they affect the projectile or the volume.
