WHAT’S THIS? #
Input Modifier (LCInputModifier) a is class that allow you to modify the value of the virtual input. Works like the input modifiers on the Enhanced Input plugin. You’ll be able to invert the axes on a virtual joystick or invert the value returned for example.
Here are the modifiers integrated into Touch Interface Designer.
SCALAR (Virtual Input Scale) #

Allow you to scale the virtual input value
- Scalar : Scale the raw value by this value (multiplier). Avoid negative values
SMOOTH (Virtual Input Turn Rate) #

Smooth virtual input value with delta time. Useful with Touch Region in joystick mode.
- Turn Rate : Speed of movement
NEGATE (Virtual Input Negate) #

Invert positive value (ex: if X=1 and bX == true, so X=-1)
- X : Invert X value
- Y : Invert Y value
SWIZZLE (Virtual Input Swizzle Axis) #

Invert virtual input axis. X become Y and Y become X.
CURVE (Virtual Input Curve) #

Scale virtual input value by curve.
- Curve : Curve asset you want to use
CREATE MY OWN INPUT MODIFIER #
You can create your own modifier by creating a class based on the LC Input Modifier class. This is best done in C++, but can also be done in blueprint.
Override Modify Input Action Value function and do something!
