News
- AutoMove (Joystick Drag to Sprint) : If you hold the joystick in one direction, then it can stay in that direction until the user touches it. This joystick will send a value every frame. This feature can be disabled by recentering the joystick. Also, an event that can be bind from Touch Designer Controller is sended when AutoMove is triggered or stopped.
- Key Rebinding : You can now change the key associated with the control at runtime. Warning! It is not saved yet and this modification is erased if you change Touch Designer Interface or when stopping the game / application. Save function coming soon!
- More Utility function : I added some functions that might be useful. List:
- Show all buttons
- Hide all buttons
- Show all joysticks
- Hide all joysticks
- Get all buttons
- Get all joysticks
Improvements
- Gesture Recognizer work in Game And UI Input Mode : Until v2.2.0, Gesture Recognizer work fine only in UIOnly Input Mode. With this v2.3.0, Gesture Recognizer now works fine with GameAndUI Input Mode.
Bug Fix :
- Fixed: Brush Tint is not applied to control and remains white
- Fixed: Interface is displayed even if “Show in desktop platform” is disabled