Common
- Global rework : Switching to the Slate framework for better engine integration.
- Addition of function to automate certain task.
- Added my own widget (Slate) for mobile controls to bring new usable in-game functionality.
- Added Unreal Touch Interface to Touch Designer Interface converter.
- Added a system to constrain controls to the canvas in the editor.
- A single interface now contains the data necessary for a correct display of the controls in portrait mode
UE5.0
- Add compatibility with UE5.
- Slight redesign of the editor.